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	<id>tag:www.splintered.co.uk,2005:/experiments/</id>
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	<title>splintered - random sparks of creative insight - experiments</title>
	<subtitle>the portfolio and experimental playground of patrick h. lauke aka redux</subtitle>
	<rights>Copyright Patrick H. Lauke, all rights reserved</rights>
	<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/"/>
	<link rel="self" type="application/atom+xml" href="http://www.splintered.co.uk/feeds/experiments.xml"/>
	<updated>2012-05-14T10:40:46+00:00</updated>
	<author>
		<name>Patrick H. Lauke</name>
	</author>

	<entry>
		<title>F-16 / F-19 / TFX HUD font collection</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/120"/>
		<id>tag:www.splintered.co.uk,2012-05-14:/experiments/120</id>
		<published>2012-05-14T00:00:00+00:00</published><updated>2012-05-14T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-05-14T10:34:29 --><p>recreation of the fonts used for the HUD and cockpit displays in some classic amiga flight simulators: spectrum holobyte's Falcon F-16, microprose's F-19 Stealth Fighter and ocean's TFX Tactical Fighter Experiment.</p><p>the fonts are based on a fixed-width 5x3 grid, with the exception of TFX which is proportional.</p><p>some characters appear in alternative forms in the upper-/lowercase variants.</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>lucasfont pack</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/121"/>
		<id>tag:www.splintered.co.uk,2012-05-14:/experiments/121</id>
		<published>2012-05-14T00:00:00+00:00</published><updated>2012-05-14T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-05-14T10:38:47 --><p>inspired by the font used for the menus and controls of classic Lucasfilm adventure games like Secret of Monkey Island on the amiga.</p><p>the package contains two variants: the original font - recreated from screenshots of the original game, but missing quite a few special characters - and an alternate version, where certain characters (X, Q, 6, 9, g, y, &lt;, &gt;) have been subtly modified for a more balanced look, all accented versions have been redrawn from scratch, and some missing characters have been added.</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>phonephreak font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/119"/>
		<id>tag:www.splintered.co.uk,2012-05-02:/experiments/119</id>
		<published>2012-05-02T00:00:00+00:00</published><updated>2012-05-02T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-05-02T13:45:07 --><p>inspired by craig kroeger's &quot;hooge 05_53&quot;, with some of the uppercase letters horizontally flipped and an expanded set of special characters. based on my use of craig's font in creating my &quot;<a href="/projects/18/">phonephreak</a>&quot; CSS Zen Garden entry, where i simply used &quot;3&quot; in place of &quot;e&quot;.</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>architypixel doesburg font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/118"/>
		<id>tag:www.splintered.co.uk,2012-04-17:/experiments/118</id>
		<published>2012-04-17T01:34:00+00:00</published><updated>2012-04-17T01:34:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-04-17T01:35:22 --><p>pixel font based on theo van doesburg's <em>architype</em> typeface, most strongly associated with constructivism / de stijl.</p><p>this package comes with two separate fonts: one based on a 25x25px grid, like the original (maintaining a 5px stroke while including the original's 2-3px details), and a simplified/normalised version constructed from a 5x5px grid. in both fonts, some characters are included in two variations in the upper- and lowercase.</p><p>for best results, use these aliased at a size of 25px and 5px, respectively (though it seems that <a href="http://fontstruct.com/fontstructors/redux">FontStruct</a>, which i use for my font construction needs, automatically adds extra pixels for descenders, even when not needed...so the correct sizes seem to be 32px and 8px, respectively).</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>isaac espy sans system font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/116"/>
		<id>tag:www.splintered.co.uk,2012-03-19:/experiments/116</id>
		<published>2012-03-19T00:00:00+00:00</published><updated>2012-03-19T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml">a pixel font recreation of apple newton's system 9pt font (which is itself a version of the venerable espy sans bitmap font). based on a few screenshots I found, but a lot of special characters are my own creation (though trying to keep it all in the same style)<p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>sierra font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/115"/>
		<id>tag:www.splintered.co.uk,2012-03-14:/experiments/115</id>
		<published>2012-03-14T00:00:00+00:00</published><updated>2012-03-14T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-03-14T14:39:08 --><p>recreation of the font used for some of the restore/save/settings screens of old Sierra adventure games (Gabriel Knight etc)</p><p>designed to be used aliased at a size of 8 pixels (or multiples thereof).</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>ageS font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/114"/>
		<id>tag:www.splintered.co.uk,2012-03-02:/experiments/114</id>
		<published>2012-03-02T00:00:00+00:00</published><updated>2012-03-02T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-03-02T16:25:31 --><p>arcade machine legal warning font (THIS SYSTEM IS TO BE USED ONLY IN JAPAN) from a well-known company. almost monospaced, but as the original cheated with the lowercase 'm', i further tweaked the width of some thinner characters as well.</p><p>designed to be used aliased at a size of 8 pixels (or multiples thereof).</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>robotron 2084 font set</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/113"/>
		<id>tag:www.splintered.co.uk,2011-04-19:/experiments/113</id>
		<published>2011-04-18T00:00:00+00:00</published><updated>2011-04-19T13:11:39+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2011-04-19T13:11:30 --><p>pixel font inspired by the williams electronics classic arcade game <a href="http://en.wikipedia.org/wiki/Robotron:_2084">robotron 2084</a>.</p><p><strong>update:</strong> this package now also includes the alternative small font, also used in the game for status messages.</p><p>designed to be used aliased at a size of 8 pixels (or multiples thereof).</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>greeked font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/117"/>
		<id>tag:www.splintered.co.uk,2011-03-22:/experiments/117</id>
		<published>2011-03-22T00:00:00+00:00</published><updated>2011-03-22T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-03-25T00:12:06 --><p>a trivial utility font to generate &quot;greeked text&quot; in comps and demo web pages. each character is just a 6x7 black square.</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>daumenkino redux</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/111"/>
		<id>tag:www.splintered.co.uk,2010-12-17:/experiments/111</id>
		<published>2010-12-17T00:00:00+00:00</published><updated>2010-12-17T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2010-12-17T13:17:48 --><p>an admittedly hacky hommage to <a href="http://www.brendandawes.com/project/cinema-redux/">Brendan Dawes' <cite>Cinema Redux</cite></a>, using HTML5 <code>video</code> and <code>canvas</code> to take snapshots of a movie and collate them as a stacked filmstrip.</p><p>unfortunately, unless the video is hosted on the same domain, it's not possible to save the <code>canvas</code> back as an image because of its ridiculously restrictive security policy.</p><p>tags: html5 canvas video</p></div>
		</content></entry>
	<entry>
		<title>cosimo font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/110"/>
		<id>tag:www.splintered.co.uk,2010-11-21:/experiments/110</id>
		<published>2010-11-21T00:00:00+00:00</published><updated>2010-11-21T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2010-11-21T01:20:41 --><p>incomplete proportional pixel font based on the <a href="http://www.nitrome.com">nitrome</a> game <a href="http://www.nitrome.com/games/cosmiccannon/"><cite>cosmic cannon</cite></a>.</p><p>designed to be used aliased at a size of 16 pixels (or multiples thereof).</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>HTML5 canvas ambilight</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/109"/>
		<id>tag:www.splintered.co.uk,2010-11-04:/experiments/109</id>
		<published>2010-11-04T00:00:00+00:00</published><updated>2010-11-04T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2010-11-04T22:42:32 --><p>a refactored version of my old <a href="/experiments/100/">ambilight experiment</a>. at the time, i used a variety of technologies, including <a href="http://jquery.com/">jQuery</a>, the <a href="http://plugins.jquery.com/project/color">jQuery Color plugin</a> and <a href="http://www.php.net/gd">PHP's GD library functions</a> – with an obvious roundtrip to a server running PHP – to simply find the average colour of an image and then animate its background accordingly. flash forward to today, and i can do pretty much the same thing (in modern browsers) all on the client, using just <code class="inline">&lt;canvas&gt;</code> and <a href="http://www.w3.org/TR/css3-transitions/">CSS3 Transitions</a>.</p><p>interestingly, my very naive averaging (simply adding all red, green and blue values of each pixel and then dividing by the number of pixels) gives slightly different results compared to the original ambilight experiment (note the first and fifth image in particular).</p><p>from the original experiment's description:</p><blockquote><p>a quick eyecandy experiment, inspired by <a href="http://www.brendandawes.com/sketches/ambiflickr">brendan dawes' <cite>ambiflickr</cite> sketch</a> and <a href="http://mezzoblue.com/archives/2006/12/14/fountain/">dave shea's <cite>fountain</cite> redesign</a> (both strangely from 2006).</p></blockquote><p>tags: ambilight javascript html5 canvas css3</p></div>
		</content></entry>
	<entry>
		<title>binaural beats in pure data</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/107"/>
		<id>tag:www.splintered.co.uk,2010-08-24:/experiments/107</id>
		<published>2010-08-24T00:00:00+00:00</published><updated>2010-08-24T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><p><a href="http://www.google.co.uk/search?q=i-dosing"><cite>i-dosing – the digital drug terror that's sweeping the nation</cite></a>...quite.</p>
<p>here's a simple implementation of <a href="http://en.wikipedia.org/wiki/Binaural_beats">binaural beats</a> using <a href="http://puredata.info/">pure data (PD)</a>. enjoy, and remember kids: don't get high off your own supply.</p><p>tags: pd pure data</p></div>
		</content></entry>
	<entry>
		<title>dogs of war font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/106"/>
		<id>tag:www.splintered.co.uk,2010-08-08:/experiments/106</id>
		<published>2010-08-08T00:00:00+00:00</published><updated>2010-08-08T00:00:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-03-25T00:08:40 --><p>stencil-like pixel font based on the old amiga game <cite>dogs of war</cite>.</p><p>designed to be used aliased at a size of 8 pixels (or multiples thereof).</p><p>tags: pixel font</p></div>
		</content></entry>
	<entry>
		<title>hoodlum samurai font</title>
		<subject xmlns="http://purl.org/dc/elements/1.1/"></subject>
		<link rel="alternate" type="text/html" href="http://www.splintered.co.uk/experiments/105"/>
		<id>tag:www.splintered.co.uk,2010-03-02:/experiments/105</id>
		<published>2010-03-02T22:09:00+00:00</published><updated>2010-03-02T22:09:00+00:00</updated><content type="xhtml" xml:lang="en">
			<div xmlns="http://www.w3.org/1999/xhtml"><!-- Generated by XStandard version 2.0.0.0 on 2012-03-25T00:08:57 --><p>slightly expanded version of the bitmap font used by the group <cite>hoodlum</cite> on the bootup screen to a cracked amiga version of <cite>second samurai</cite> i happened to have...</p><p>designed to be used aliased at a size of 8px (or multiples thereof).</p><p>tags: pixel font</p></div>
		</content></entry>
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